| Replacement Pack -Clavicula_nox4817´s 3rd ID DCU |
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This pack lets you replace the BIS BLUFOR Infantry with Clavicula_nox4817´s 3rd Infantry Division DCU.
- This pack does not overwite any game files as it works via a modfolder.
- This pack deliberatly does not modify anything about the units except for the models. It will not affect game balance in any way. It is strictly visual.
- When using this pack, you can still place Clavicula_nox4817´s 3rd ID DCU as normal, and they will have any and all properties associated with them.
- This pack *requires* you download Clavicula_nox4817´s 3rd ID DCU.
Click here for complete details.
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| Replacement Pack -McNools Desert Vehicles |
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This pack lets you replace the BIS BLUFOR and/or OPFOR vehicles with the desert vehicles from McNools Desert packs. You can do both at the same time, or just one side, at your discretion.
- This pack does not overwite any game files as it works via a modfolder.
- This pack deliberatly does not modify anything about the units except for the models. It will not affect game balance in any way. It is strictly visual.
- When using this pack, you can still place McNools Vehicles as normal, and they will have any and all properties associated with them.
- This pack *requires* you download McNools Desert US Vehicle Pack 1.1 if you want to use the US vehicle replacement.
- Likewise, it *requires* you download McNools Desert Opfor Vehicle pack if you want to use the OPFOR vehicle replacement.
Click here for complete details.
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| Replacement Pack -Jonny´s Marines |
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This pack lets you replace the BIS BLUFOR Infantry with Jonny´s Marines. You can opt to have woodland or desert marpat on regular infantry or special forces or both at your discretion.
- This pack does not overwite any game files as it works via a modfolder.
- This pack deliberatly does not modify anything about the units except for the models. It will not affect game balance in any way. It is strictly visual.
- When using this pack, you can still place Jonny´s Marines as normal, and they will have any and all properties associated with them.
- This pack *requires* you download Jonny´s Marines.
Click here for complete details.
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| Replacement Pack -Frozzzen's OPFOR Inf |
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This pack lets you replace the BIS OPFOR Infantry with frozzzen's retextures. For the regular infantry, you can use either KLMK or Olive Drab uniforms or stick with the BIS patterns. For the special Ops, you can use either KLMK or the defaults.
- This pack does not overwite any game files as it works via a modfolder.
- This pack deliberatly does not modify anything about the units except for the models. It will not affect game balance in any way. It is strictly visual.
- When using this pack, you can still place Frozzzen's Infantry as normal, and they will have any and all properties associated with them.
- This pack *requires* you download Frozzzen's Infantry.
Click here for complete details.
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| Replacement Pack -Ebud's US SF |
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This pack lets you replace the BIS US SFs with Ebud's retextures. You can use either the woodland pattern, the desert pattern or the CQB pattern.
- This pack does not overwite any game files as it works via a modfolder.
- This pack deliberatly does not modify anything about the units except for the models. It will not affect game balance in any way. It is strictly visual.
- When using this pack, you can still place Ebud's US SFs as normal, and they will have any and all properties associated with them.
- This pack *requires* you download Ebud's US SFs.
Click here for complete details.
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| CSL UI Mod |
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Alternate Colors




This mod, in a nutshell, makes various in game UI elements more visible.
- First, It replaces many of the BIS style white text on transparent light grey backgrounds with white text on either black, red, green, blue, transparent black, transparent red, transparent blue or transparent green backgrounds. This makes the information much more legible when looking at something bright or white. For example, the sun, a white building, the in game map, etc. This look should seem familiar to OFP players.
- Second, it moves the map scale indicator to the lower right corner of the map, instead of the upper right. The prevents if from interfereing with the command menu like it used to.
- Third, it enlarges the compass in order that it is actually legible.
- Fourth, it modifies the GPS device to be less obtrusive. It removes the frame and moves it to the bottom right corner between the squad status bar and action menu.
- Finally, it enables the following information for all vehicles that did not have it before:
- Speed (KPH)
- Fuel
- Armor
- Weapon
- This mod does not overwrite any BIS files, and works via a modfolder.
- This mod is completely modular, and any part of it can be disabled easilly.
Click here for complete details.
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| Replacement Pack -CameronMcDonald's 1st ID |
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This pack lets you replace the BIS US Infantry with CameronMcDonald's 1st Infantry Division Units.
- This pack does not overwite any game files as it works via a modfolder.
- This pack deliberatly does not modify anything about the units except for the models. It will not affect game balance in any way. It is strictly visual.
- When using this pack, you can still place CameronMcDonald's 1st ID units as normal, and they will have any and all properties associated with them.
- This pack *requires* you download CameronMcDonald's 1st ID units.
Click here for complete details.
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