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Particle Parameter Utility V2.1

 

 

This utility is, in essence, a particle effect editor that allows you to edit the 55 or so parameters associated with particle effects with a series of dialogs, and see the results first hand in real time.

This comes in the form of an ingame single mission. It's not a mission in the true sense however. The scripts inside are not meant to be imported into your own mission and there is no enemy to fight.

It's goal is simply to let you manipulate particle effects to enable you, as an addon maker or mission designer, to acheive the desired effect quickly, and use the settings you came up with in your mission/addon/script/whatever.

Features:

  • Full manual. It includes notes about the controls and how my utility handles them, where appropriate. In addition, it includes information as to what the parameters actually do, and a tip here and there. It is recommended that advanced scripters read this as well for information pertaining to the dialogs and how specific things are handled.
  • You manipulate the parameters of the particleParams, particleCircles, dropInterval, and particleRandom commands through a series of dialogs accessable through the action menu.
  • You can import and export code via a copy+paste functions.
  • You can edit up to 5 particle effects at the same time to enable you to more easilly manage more complex effects.
  • Both PBO versions and an non PBO versions are included. Unless you want to edit something (like for example, you wish to do your edits directly on an addon vehicle or something, you can drop it in. Totally unsupported.), stick with the PBOs.
  • A version for both the intro island and Sahrani are included in order to minimise load times for the end user.
  • A very simple usage demo mission is included to help set people who are new to particle effects on the right path.

 

Click here for complete details.


Particle Parameter Utility V1.1

 

This is the old version 1 series. V1.X will not be supported any further. Please see the V2 series above. This is only left here since I have gotten a suprising number of questions about it since v2 was released.

 

 

This utility is, in essence, a particle effect editor that allows you to edit the 55 or so parameters associated with particle effects with a series of dialogs, and see the results first hand in real time.

This comes in the form of an ingame single mission. It's not a mission in the true sense however. The scripts inside are not meant to be imported into your own mission and there is no enemy to fight.

It's goal is simply to let you manipulate particle effects to enable you, as an addon maker or mission designer, to acheive the desired effect quickly, and use the settings you came up with in your mission/addon/script/whatever.

Features:

  • You manipulate the parameters of the particleParams, particleCircles, dropInterval, and particleRandom commands through a series of dialogs accessable through the action menu. You can copy and paste the formatted code out of the game to your favorite text editor.

 

Click here for complete details.


Table Of Contents

Particle Parameter Utility V2.1

Particle Parameter Utility V1.1


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